Avoid it like the plague, especially if you're trying to make progress in Far Harbor. True you can actually force just about NPC in the game to become your companion using console commands, but it's really janky, awkward, and it can corrupt your saves. I did this as a last resort, and it didn't work out at all. That brings us to our next point: do NOT force any spawned NPCs to become your companions. (But that will make a 2nd copy of the companion) Besides there is a Fallout 4 wiki online you can check for these things. If you want to spawn him you need to use a different command. Do NOT spawn another copy of Nick Valentine using the "spawn 00002f25" or "placeatme 00002f25" commands! This will just complicate your game by adding non-companion dopplegangers although the characters look and act just like Nick, you can't actually interact with them, nor will they follow you. this is how spawn dogmeat with a console command if you not met the companion yet it can ruin the games scripting Thats how you move the companion to the player. ![]() Now that we've gone over what to do, let's go over what not to do. You'll still have to teleport to him or zap him to your location with the steps above, too. If this is the case, all you have to do is simply enable him by typing " enable 00002f25" and bam, he's back in your game. If these methods don't work, then you might have accidentally deleted Nick with the "disable" console command like I did. Another method is to simply type " 00002f25.moveto player" and Valentine should teleport right to you. The first thing you want to do is pop up the console by pressing tilde (~) and then enter the following commands:Īlternatively, you can teleport yourself to Nick's current location by simply typing " player.moveto 00002f25".
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