![]() The Purohit, upon standing directly in front of it, muttered a spell in what she assumed was Sanskrit, making the door fling open and allowing them to enter. They walked to one of the sides of a temple, where Ara could see a small wooden door along with multitude protective enchantments surrounding it. "Come with me," he said seriously before assisting Ara in carrying Regulus. The Purohit's mouth dropped to a thin, hard-line. In response, Ara -with great difficulty- took off the gloves and rolled up the sleeves on Regulus' left arm. "We can solve many problems," he said, "one need only ask the right questions. The Purohit's eyes held an enigmatic, mysterious glint. "We find ourselves caught up in a problem, and we heard that you are one of the people who can solve it," Ara said, shifting her stance to aid her to bear Regulus' weight. "I do find myself wondering why British wizards would pay a visit to our humble temple," the Purohit mused aloud politely, but curiously. Regulus had fainted from the pain and she was now baring his entire weight on her body. "Namaste," the Purohit greeted, putting his hands together. He was wearing his Slytherin Quidditch jersey and pants -which was definitely not temple going attire- while she was wearing her Unspeakable grey ones, having had no time to change, but most of the temple-going devotes seemed to ignore them.Ī priest of the temple -who she would learn was called a Purohit- spotted them in about three seconds of them coming, and made his way over, looking confusedly between their attire.Īra muttered a language translation spell and drew a translation rune on her hand with a finger. Herself and Regulus got some weird looks thrown their way for their outfits. From the outside, Ara could not sense or detect any muggle repelling wards whatsoever, so she was initially confused about whether or not they had come to the right place. The temple they had been referred to was one dedicated to Lord Shiva, one of the principle deities of the Hindu religion. Hp stories, Harry Potter Bests Stats: Published: Completed: Words: 48151 Chapters: 12/12 Comments: 103 Kudos: 1384 Bookmarks: 427 Hits: 20600 This Is Not Going To Go The Way You Think.Creator Chose Not To Use Archive Warnings.If anybody can shed some light on these two issues I would appreciate it. I’ve obviously missed a crucial step in both attempts. It becomes frustrating to trace and retrace steps, trying to find my error over and over. So I stopped that game at that point to start completely over.Īnd now I’m hung up at the brick wall in this 2nd game I’ve attempted. I retraced my steps there too and saw nothing missed. The first time, I got hung up in Ch.3 in a similar way…the blue flashing lights on the cable up in the projector room weren’t lit, and when I went to the computer with the dragon on the screen, it was offline. In fact this is my 2nd attempt to play the game. Now what? Does anyone know what I can do or re-do to get those bricks to interact? I’ve gone through all of Ch.2 once again up to that point, thinking I had to have missed a step along the way. When I get to the wall where the bricks stick out, mine are not sticking out. Tutorial | Chapter 1 | Chapter 2 Part 1 | Chapter 2 Part 2 | Chapter 2 Part 3 | Chapter 2 Part 4 | Chapter 2 Part 5 | Chapter 2 Part 6 | Chapter 3 | Epilogue You need three yellow orbs to get the blue orb.Ĭlick on the little numbers below to continue to the next page of the walkthrough or click here. Unlock the door in the back to reveal another constellation. Enter 274 to unlock the chest and get a lever.ħ5. Go grab it because it’s the Chapter 2 painting collectible.ħ3. Also look behind the paint cans for a button. Look down at the four different drawings.ħ2. It’s burnt out, so rotate to loosen it and replace it with the one in your bag. Pull it down to access a ladder that leads to the attic! Go up.ħ0.
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